Showing posts with label Flying Wild Hog. Show all posts
Showing posts with label Flying Wild Hog. Show all posts

Thursday, 9 February 2012

Hard Reset: Extended Edition Trailer

A little while ago Flying Wild Hog came out and announced they are making an expansion for Hard Reset. We now have a trailer for the "Extended Edition" of the game.



It does look pretty cool and graphically it is looking extremely pretty. I am looking forward to this and will more than likely be getting this day one as I am sure this will be more of the same frantic carnage that was Hard Reset.

Tuesday, 31 January 2012

Hard Reset: Extended Edition


Hard Reset was one of my favourite games of last year. It came along with a little bit of nostalgia for those that like their shooters more run and gun (Painkiller, Serious Sam, Quake etc) rather than duck and cover (eg CoD, Battlefield, Gears). While the game had a rather short campaign, it was still was rather enjoyable. Hard and frustrating, but definitely enjoyable.

Anyway it would appear the guys at Flying Wild Hog have some extra content in the works for this game. The expansion of the game will give you an extra 3 hours along with new areas and environments, four new enemy types and an upgraded graphics engine to go along beside it all. Some screenshots of the upcoming footage can be found over at PCGamer which is where I came across this news.

Thursday, 3 November 2011

Hard Reset Survival Mode



The guys at Flying Wild Hog have released another patch 1.2 for Hard Reset.  The main update of this patch is Survival Mode, the game is difficult enough just playing the campaign I dread to think how hard this. It's to bad I can't play it right now due to my graphics card crapping out a while back and the one I'm using now doesn't run the game very well, come christmas I will be all over this. Along with survival mode, 3D Vision is now fully supported as well as a number of small tweaks, I imagine this game would look quite fantastic in full 3D glory. Full details of which can be found here.

Wednesday, 7 September 2011

Hard Reset Demo

So the demo for this game came out today, so as I'm looking forward to it. I gave it a little download. Haven't finished the demo but played for an hour maybe, this is my first thoughts on the game.

First off the in game menu is pretty cool. It has robot arm type things, the kind you see on say car manufactor lines. They sit and assemble the menu, then when you click on whichever option it disassemble the menu and assemble the next/previous menu.

Controls seem to be your basic wasd setup as per damn near every PC game. You can't crouch though which is a little weird for a shooter but isn't really necessary even though I do keep hitting Ctrl purely out of habit. You have two weapons which can be easily accessed through 'q' and 'e' keys. It does have very simple controls qweasd, shift and mouse is all you need. 'Shift' is sprint, which is quite annoying as you HUD goes blurry while running and you can't shoot while doing so either. Also there doesn't seem to be a quick save or regular save option and it relies on checkpoints, which is disappointing as I like to be able to save when I want to save and not when the game wants to.

Onto the game itself, after the opening cut scene you get your first glimpse of the Hard Reset world, graphically it looks pretty amazing and this is on default graphic settings. It doesn't take you long after you set off to come across you first enemies which happen to be speedy little robot (dog?) type things with buzz saws for heads. They are easily taken care of though blowing up enviromentals around them such as gas canisters and power generators which seem to be everywhere. Due to me blowing up barrel and such it lead me to find secrets hidden behind walls. The first couple secret walls are frankly quite blatant, Essentially making sure you know there are secret walls you can blow up. Shortly after? (I think it was may of been before the first secret wall I really can't remember) you come across what seems like a mini boss (you go encounter more of them later, so I think it's just a pain in the ass normal enemy), they seem to jump out at you can charge at you and if you don't dodge it or just cornered you will die very quickly. The enemies I have encountered do seem to be very annoying and no doubt they will only get worse as the game progresses.

The two weapons you get are the CLN firearm which is a machine gun type gun, and the N.R.G weapon which has got a plasma rifle type thing going on, which looks pretty awesome. Which you can upgrade, along with armour and health and such. The cool thing is the upgrades aren't just your normal have some more ammo, have faster fire rate, while these are an option, you can actually upgrade your guns to have more guns them, this is frankly a great idea and I don't believe it has been done before, or at least not that I can remember anyway. With the CLN you can add a Shotgun, a Grenade Launcher, an RPG and Proximity Mines, then you can upgrade your upgrades, I haven't tried this out yet as I went for secondary fire for both of my guns, which adds a zoom element to the CLN and a charged energy burst attack for the N.R.G. With the N.R.G I noticed it recharges ammo upto 50 which is a nice touch. The charge shot on the N.R.G is also very helpful against the little robot dog things (I still have no idea what these are) so I would suggest getting this upgrade first chance you can. Also there is absolutely no reloading with is something I loved about old school shooters.

One last thing to mention is you actually get a health and armour bar on a little corner hud which bobs along when you shoot/move/do anything really. The armour regenerates in time but the health doesn't. I really do hate the whole 'I'm your standard off the shelf marine ready for war, but what's this I somehow have magical super human regeneration powers, all I have to do is hide in this dumpster from the world and suck on my thumb for ten seconds then I somehow am not crippled and bleeding to death. It's a miracle.' No it's not a mirable, it's bullshit. The amount of time it takes to create a video game you would of thought they could create a HUD telling you how much health you have. Games in the fricking 80's had them so I don't see why this isn't possible now. Fair play if you have a story explaining why this is possible, eg your part robot and the technology inside you can slowly regenerate injured parts of you or something to that effect, that would make sense. But no we will just go with magical army folk. Anyway before I get deeper into my tangent I'll stop.

It does seem like a pretty fun yet quite hectic shoot um up game which I reckon you will get better as the game progresses which all your weapon/health/armour upgrades. It is definately worth a look into and I for one will be getting this.

Monday, 15 August 2011

Hard Reset Gameplay

We now have a decent amount of gameplay. It looks pretty damn good if you ask me. Seems to be shaping up to be hopefully be one of the next big things. For some reason I can't get the video to work in this post so I'll just link it instead. Enjoy 7 Minutes of Hard Reset

Saturday, 13 August 2011

Hard Reset Trailer

Hard Reset have a new video out its a comic storyline trailer, it is looking quite good the last game I think I played with a kind of comic type storyline was XIII way back in the early 2000's. There may have been others but I can't think. Anyway I haven't played all that many games with a comic like story/cutscenes which by the looks of this vid is going to happen with this game. It is looking like it is going back to fps roots and having a good old fashion shooter none of this modern war games that seem to of taken the stage as of late. I've got nothing against war simulators but we need a bit of variety and to bring fun back to gaming rather the onslaught of your CoDs and Battlefields. We need mindless violence, which we have started to see coming back with the likes of Bulletstorm and Duke, We have a few coming up in the future aswell. One I am looking forward to is Serious Sam I believe I already mentioned that in a previous post.  Anyway I've got off track here but yeah Hard Reset is starting to take form and I for one welcome it. Anyway I'm leaving links to the videos in this sentence.