Showing posts with label Zombies. Show all posts
Showing posts with label Zombies. Show all posts

Thursday, 8 December 2011

Another Left 4 Dead Fan Film

A few months ago I found a fan made Left 4 Dead video which was quite intriguing. Today I found another one. It is only a teaser trailer but according to the description the full video will be released soon. If the quality is anything like trailer below, I will be looking forward to it.

Check it out.

Thursday, 13 October 2011

AMY

We have yet another zombie game on the horizon going by the name 'AMY'. But unlike most 'zombie' games, you can actually get infected. You can use this to your advantage by temporarily becoming a zombie to sneak past hordes, and so long as you get healed in time the infection won't kill you. It's an interesting take on the whole zombie situation. Here is a trailer explaining the contamination aspect of the game.

Left 4 Dead - Two Evil Eyes

So here we have a little review of Left 4 Dead custom campaign Two Evil Eyes. It is quite a long campaign and has a total of 6 levels.

The first one is ridiculously short and a simple cross a bridge, through a house full of zombies, round a corner and your done. It does seem like a little taster for the rest of the campaign.

The second level is a bit longer than the first but still not the longest level. Just like the first level there you do have to alert the horde quite early on which is easy enough if you get on top of the crashed train before they get to you. It does also seem to have quite a lot of special infected and you encounter your first tank of the campaign, which you can actually go hide up a tree from (if you go round the back of the tree house). After that it's just through a house and the safe house is the next building over.

Level three is where you finally get your hands on some decent weapons instead of the stock uzi and or shotgun which are just outside the safe room. That's the good new, bad news is you are now entering a swamp. Swamps are never good news, let alone a zombie infested one, so after wandering about killing zombies on your way, you come to a building. However this building happens to be closed off with no way in, luckily there is an open manhole nearby. I would say a tunnel is better than a swamp, so you head on down the man hole and find very little zombies down there, at least I did. This doesn't seem to be any old sewer tunnel though, it seems to be a secret tunnel to a garden area which is full of supplies and weaponry and an alarmed door. Obviously not wanting to head back in to the lovely swamp, you of course open the door, which in turn alerts the zombies. I chose to cheese it through the horde instead of sitting there fighting until the alarm goes off. While fighting through zombies I noticed a gate which you can't get past at the moment, so I follow the path round which leads to a car park with a few supplies towards the back of it, near a button you have to push, which opens up the path previously blocked by the gate. The walkway you unlocked leads you to a boat on a little river which you have use to get to the docking station which is right next to the next safe room.

Now we have a bridge level as the fourth part of this campaign. I found this quite difficult on normal (I was playing with random people that seemed to like wandering off by themselves and bots though), it took me 2 or 3 tries to actually finish this. While you can go with the I am going to just run and gun, never stopping to get this over with, there is a train crossing about halfway across so you have to wait for it to pass, and trains being noisy and all, it alerts the horde. I found so long as no one gets incapacitated you will generally be okay with this level, the moment someone is down it becomes hard work (though that might be the genius I was playing with that kept running ahead). The map itself is quite short yet quite challenging.

Next we have a quite dark and gloomy level. As you leave the you hear a helicopter over head which happens to be your rescue in the finale. After listening to what he says you carry on with your journey which is through a cemetery at this point of time. After fighting towards the back of  this creepy place you end up falling through the floor into a cave. Which is where you have to alert the horde by blowing up a barricade, doing so you are stuck in a hole with a wall of fire on one side and a horde of zombies on the other, it's not a great combination. Anyway you fight through this tunnel and escape you have literally a couple streets left to the safe house. However the house is fenced off, and the only way to get there is through the garden which is blocked by an alarmed car which you set off as you jump past it and on come the horde for another battle before you get into the safety of the house. The level isn't all that hard on normal but I could see it getting rather tricky on advanced.

We are nearly to safety as we leave the final safe room and head away to find the helicopter that you heard in the last part. So you head out and a short walk away you come to an almost dried up river bed which leads to an abandoned house on a cliff side, where you can stock up ammo and whatever other supplies it has inside. Just round the corner from here is where the escape finale will happen which consists of a few buildings and a helipad (which is blocked off until it's time to go). I found your best bet is to hold out on the roof tops and if you have actual people playing with you, I suggest using the fire and explosive rounds which are laying about for the tanks only, but of course you can't get the bots to work like that, which made it a lot harder than it had to be come tank time

On normal it took me about 40 minutes give or take to finish, so it is a decent length campaign. That was first attempt time for it as well, so no doubt you could finish it a lot quicker than I did. The hordes could maybe do with getting tweaked a little as some were pretty small while others seemed far to large. The special infected seemed quite nicely spread out with a decent amount of them to make it a challenge. To be honest the first two levels probably could have been combined into one, due to the shortness of the first level. Other than that I enjoyed this campaign and will be playing it a lot more. I would say it is definitely worth a download. Below is my shoddy attempt at the finale, I do make it but only by using everyone else as bait. I need to get this finale done with some people, hopefully leading to everyone escaping. I do have the rest of the campaign recorded on my youtube channel as well if you want to go check out what it's like, just fyi.

Next campaign on the list is 'The Dark Parish'.

Saturday, 8 October 2011

Left 4 Dead Custom Maps

Recently I downloaded a shed load of custom campaigns for Left 4 Dead 2 and will be playing through all of them and posting up my thoughts on each one of them along with footage of me playing through them. Below I will write a list of each one I plan on doing and will include links to my write ups once they are done. I will start off with 'Two Evil Eyes' and continue down the list as it is, as that is how they are ordered in game for me, so it will be simpler to keep track. One last thing all these maps can be downloaded from l4dmaps.com and if you need a how to about installing them here is the link.

Two Evil Eyes
The Dark Parish
Left Behind
Blood Tracks
City 17
Dark Blood
Dead Before Dawn
Dead On Time
Dead Series
Dead Aboard II
Death Sentence
Detour Ahead
Die Screaming II
Gas Fever
Golden Eye 4 Dead
Haunted Forest
Highway to Hell
I Hate Mountains
Indiana Jones And The Temple Of Zombies
Kokiri Forest
One 4 Nine
Let's Build A Rocket
Left Or Right
Left 4 Mario
Military Industrial Complex II
Dead Flag Blues 2
N. O. Meltdown
No Parking
Night Of The Living Dead
Resident Evil Outbreak
Overkill
Precinct 84
Questionable Ethics
We Don't Go To Ravenholme
Vague Reminders
Run To The Hills
Salt Hell Park
Source Of Infection
Suicide Blitz 2
The Return Of The Jockeys
Tour Of Terror

Wednesday, 28 September 2011

More zombie flicks on the horizon.

Dead Island looks like it is going to be turned into a film. Liongate have announced they have optioned the Dead Island film rights from Deep Silver. It seems the making of a Dead Island movie has been inspired by the trailer which brought so much attention to the game. While the trailer itself had next to nothing to do with the actual storyline in the game (which I quite enjoyed and think would convert well to film), I do think if they elaborate on the story based on the trailer, it could be quite the emotional zombie flick, though I am not sure where about in the story that scene would go but I am a little intrigued to say the least. Liongates co-COO and motion picture group president Joe Drake has commented on why they chose to get behind Dead Island stating:

"Like the hundreds of journalists and millions of fans who were so passionate and vocal about the Dead Island trailer, we to were awestruck. This is exactly the type of property we're looking to adopt at Liongate - it's sophisticated, edgy and a true elevation of a genre that we know and love. It also has built in brand recognition around the world, and franchise potential."

Also as I am on the topic of zombie movies, I came across a fan made Left 4 Dead movie trailer, below, which has now been recognised by Valve them self and posted on their official facebook page. There isn't to much to the trailer, you do however get a glimpse of Bill, there are a couple teasers videos on their Youtube channel as well. I believe this could do quite good, especially with the massive fan base behind the L4D series. I personally think Left 4 Dead would be better if they made it into a series of TV shows and have it like the game running from safe house to safe house until you find a way to escape, and have one series equal to one level with the series finale being the level finale. I could see it working. Anyway I will be keeping an eye on updates for both of these and see what happens with them. I am expecting good things from them both as I am a fan of both games and am yet to get bored the whole zombie scene.

Monday, 12 September 2011

Thoughts of Dead Island

I've played a good few hours or this now. I kind of think of it as Left 4 Dead meets Borderlands. It reminds me of both, L4D due to the fighting though hordes of zombies, which you seem to come across bigger and nastier ones as the game progresses, and Borderlands due to the RPG type element, though I guess you could use any RPG game to explain that side of things.

I played like I said a few hours, you start off on the coast mostly working between a lighthouse and a lifeguard tower, but I have a tendency to get distracted and not follow the storyline in open world type games as I collect every quest available and go do them all at once before I even attempt the story. So after many side quests and many zombies slain just for the hell of it, I finally get on with the story. You start off helping the guys at the Lighthouse and Lifeguard Tower gathering supplies and such. Because you are on the coast and only have a few bars and occasional shop to ransack the supplies you do get don't last very long. So you are asked to further inland to the city to stock up on as much as you can fit in your armoured van (which you get a little earlier after finding a mechanic and saving his daughter) which looks pretty kick ass if I do say so myself. Anyway you head into town, end up having to help more folk in different scenarios. Along you go killing zombies with whatever weapons you can find, which leads me to my next point.

The weapon build system, you get random work benches round the island where you can repair, upgrade or create new weapons. It's a lot like the Dead Rising system. I'm currently using an electrified machete which seems to work quite well at killing most things, just need a knife of your choice, some duct tape, a couple batteries, some wire and you'll be frying zombies in no time. Though you do have to make new weapons every few levels or so as they lose effectiveness when you go up against higher level zombies, so make sure you weapons are round about the same level as you are, you don't start off with any weapon mods but you get more over time though quests or just random looting (which is a must if you want to upgrade).

You also level up after getting so much xp from killing or questing, giving you a skill point to upgrade your special attack, your weapon abilities or survival skills. Each of these very depending on which character you choose to play at the start of your game. I chose Xian, who is an undercover cop that is good with blades, which is why I primarily use machetes, I have 4-5 in my weapons list. But the other characters have different stats, be it more health, quicker attacks and different weapon specialities. Sam B is a stereotypical rapper that specializes in using blunt force (eg hammers, pipes and what not). Logan is an egotistical former pro-football player with a fondness for throwing things, and last but not least is Purna a former police officer turned bodyguard that likes to shoot. It is quite a n addictive little games, I've seen myself just about to call it quits, then thinking I'll just do one more quest then I'll turn the game off for a while, next thing I know its 2 hours later.

I haven't played coop yet, but will do some point down the line, from what I have heard about it though is quite good with you can drop in and out with friends or randoms whenever you like, and when you do join you don't have to stay together and can wander off from each other for a while if you have different objectives. So you can go do a quest your team mate has already done while they continue doing whatever they are doing. I reckon I will play through the game again with a different character once I have finished this run though. I'm definitely not bored with it yet. Whether I will get bored easier on a second play through time will only tell. It seems like a good little game, and I believe some dlc has been already announced for it. Hopefully they will keep updating the game so folk won't be getting bored with the content any time soon.

I would say if you like killing zombies and you like RPG aspects in games along with some pretty funky weapon upgrades, you should definitely give this game a shot.