Another write up of my play through of Left 4 Dead 2 custom campaigns. This one is named 'Blood Tracks'. It is a four level campaign and includes the original L4D survivors. Just like the last few I have done, there will be a video below of me running through one of the levels in this campaign with the rest of them over on my youtube channel.
So we start off this campaign along the coastline with only secondary weapons (unless I'm completely blind but I played it a couple times before recording it and couldn't find any). So you start heading in land trying to find your way to the train tracks which eventually lead to you rescue, but I'll get to that later. You end up heading through a shipping yard which is where you get some primary weapons and come to the first zombie alert event where you have to move a big container with a crane which is blocking your way to the safe house which is not far from this point, it's round the corner and through a building. It could do with a few more infected through out the map, does seem a to lack somewhat in the zombie department on this level.
Now we have the second level which sets you off leaving the safe house and heading through an industrial yard where you can get some decent primary weapons. Towards the opposite end of this place you have to take a turn and go through a woodland area which leads to to a house where a horde alert event happens. This one is quite the pain in the ass, after you blow up the house you drop down to some train tracks below and have to run through a ridiculous amount of infected hunting you down. You have to be extremely quick running to the safe house otherwise you could easily get over whelmed.
Level 3 continues down the train tracks you came across in the last level and leads to a quite interesting tank encounter. You come to an area with a bunch of shipping containers and there is a safe room type door which is closed, as you go to open it a tank bursts through the door. First time I did this I crapped myself. After defeating the tank you head through the now gaping hole where the door once was which takes you to an abandoned underground train system which you fight through, eventually leading you back outside. From here it is only through a couple buildings to the final safe house. This level seemed to have a decent amount of zombies in, could maybe of used a few extra special infected but overall it is fairly balanced.
Now we come to the last part of this map. It is quite a short walk from the safe house to the finale area. Just a quick walk along to the end of the tracks and through some buildings leading up to the rail bridge. This is where you hold out and await rescue. I find this finale quite difficult as I can't seem to find anywhere to hold out as everywhere seems to be fairly open. Though I have always tried to take the higher ground and stay about the walkway between the two houses. Every time I have attempted this at least one person hasn't made it to the escape train.
It's an alright map and I find it misleads you in to a false sense of security in the earlier levels due to the lack of zombies until the hordes come along especially on level 2. I will definitely be playing this campaign again as I am determined to master the finale and get everyone to safety. I'm sure I will manage it in a couple more runs at it. Below is my last attempt at the finale and was probably my worst run out of all my attempts as only Bill made it.
Next campaign on the list is 'City 17'